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Boulder Blaster – Done and Released

March 1, 2020 Henrik 0

Yes, it is finally done and publicly released. And by public release, I mean that I have made a nice little banner for it on […]

Boulder Blaster – Almost there

December 16, 2019 Henrik 0

This is probably the last post about my Boulder Blaster project this year. I’m not done yet, but I have gotten very close. I might […]

My Boulder Blaster Project – The clock is ticking

September 16, 2019 Henrik 0

It has been a busy summer for me, but not because I been busy working with the Boulder Blaster project. Other projects and interests have […]

Boulder Blaster – Adding tests

May 13, 2019 Henrik 0

Lovely lovely tests. In my previous post about Boulder Blaster, I mentioned that I wanted to add tests to the code base. Tests that will […]

Boulder Blaster – First iteration

March 8, 2019 Henrik 1

Today I can present to you what I would like to call the first iteration of my game concept. You can check it out on […]

Joystick

Getting started on a game

February 10, 2019 Henrik 0

The idea So once I decide on the goal of making a game, I started to think about game concepts. Specifically what my requirements on […]

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