
Exploring the Dune files – The Image parts
This is my third post about the image files of the computer game Dune. All the previous posts can be found on this new summery […]
This is my third post about the image files of the computer game Dune. All the previous posts can be found on this new summery […]
This is part two of my walkthrough of the Dune image files. (Part one can be found here). This part focuses on the color definitions, […]
After I figured out the HSQ compression, I started to look into the image files. Something I thought would be relative easy as there was, […]
In my effort to understand the file formats for Dune I have dived into the binary code for it and this has lead to me […]
The logical start of exploring the Dune resource files is to understand how they are compressed. In the era of floppy disks every byte was […]
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