This is probably the last post about my Boulder Blaster project this year. I’m not done yet, but I have gotten very close. I might get some time to complete it during the holidays, so I can’t say if I failed or succeeded in reaching my goal of making a game this year just yet.
It has been a busy summer for me, but not because I been busy working with the Boulder Blaster project. Other projects and interests have stolen my time.
Early this year I started to think about all the various projects that I would like to do and which ones I should try to focus on.