I have recently begun the journey of learning to code old DOS assembly and how to debug it in the debug version of DOSBox. And when being new to both, the debug screen in DOSBox is a bit overwhelming.
This is probably the last post about my Boulder Blaster project this year. I’m not done yet, but I have gotten very close. I might get some time to complete it during the holidays, so I can’t say if I failed or succeeded in reaching my goal of making a game this year just yet.
It has been a busy summer for me, but not because I been busy working with the Boulder Blaster project. Other projects and interests have stolen my time.